Build Your Own .NET Language and Compiler. Edward G. Nilges

Build Your Own .NET Language and Compiler


Build.Your.Own.NET.Language.and.Compiler.pdf
ISBN: 1590591348,9781590591345 | 408 pages | 11 Mb


Download Build Your Own .NET Language and Compiler



Build Your Own .NET Language and Compiler Edward G. Nilges
Publisher: Apress




It is an open source implementation of Microsoft's .Net Framework based on the ECMA standards for C# and the Common Language Runtime. Unfortunately, most texts on language and compiler development are hard to digest, written from academic platforms for use in college-level computer science programs. The facts: IronRuby and IronPython both use NET 4.0, I'd use C# as the implementation language and use the DLR as a library for simplifying common compiler tasks. It is designed to allow seamless interoperability with other .NET languages in both directions. I am not sure about the other JS compilers, but as for the comparison of TrueScript to DARTwell, DART's goal is to replace JS. You don't test the .NET StreamWriter class to make sure it writes to a stream; you test the code you've written to make sure it writes the right thing to the stream. How to Compile and Run C# .NET application on Ubuntu - mono. Phalanger is PHP compiler into .NET byte code. If you have worthless tests covering essentially non-functional code, then neither the compiler nor your coverage tool will ever be able to say “this property doesn't appear to be used by anything”. For example, you can imagine a web framework that uses C# to write the domain model and PHP to build the user interface. BR As I see it the major problem is that Tcl is interpreted (bytescodes are mostly a compile-time feature) while the language portability features of .NET seem to be targeted at (limited to?) compiled languages only. Microsoft So I'm not surprised that he's trying to build something on top of JavaScript to make himself comfortable, after having been given the direction of building JavaScript tooling. I would build a language/compiler-environment that would make it easy to plug all this in as features. Mono is a software platform designed to allow developers to easily create cross platform applications. This means you can call .NET methods and use .NET classes in PHP code, and you can call PHP . This applies to all language features, standard library functions and classes, and public APIs. TypeScript is a programming language that makes it easier to write cross-platform, application scale, JavaScript that runs in any browser or in any host. At first I looked around like a madman in the CLR-assemblies trying to find the classes I needed to build my own DLR language, but I couldn't, and after which I came up on the following statement in the Discussion-tab of the dlr codeplex-page found here.